In line with the 2014 National Curriculum for Computing, our aim is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world. Our computing curriculum recognises that computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems.
At Bethersden Primary School, computing is taught using a blocked curriculum approach. This ensures that children are able to develop depth in their knowledge and skills over the duration of each of their computing topics. Teachers use the DB Primary computing scheme to inform the planning of their computing lessons. The school has sufficient computing resources to equip one full class with one laptop per pupil at any one time and classes also have access to tablets; this ensures that children can use computers for a range of purposes and that it used across the wider curriculum, as well as in discreet computing lessons.
At the core of computing is computer science, in which children are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming.
By building on their knowledge of computer science and how digital systems work, children are equipped to use information technology to create programs, systems and a range of content. Our computing curriculum also ensures that children become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
Click on the link below to view the Computing curriculum map.